September 21,
2004
The 2005 Rule Proposals
If the mark
of a good organization is its desire to never leave well enough alone, then the BDBL is a
tremendous organization. Each September, we take a step back and consider how this
great league could become even greater. Last year, we passed nine of the twelve
proposals on the ballot, including a radical realignment of divisions. This year,
there isn't any proposal on the ballot that will significantly alter the way we
participate in this hobby, but there are some important initiatives that could make this
league just a tiny bit more fun and realistic. As the league turns seven years old,
it's comforting to know that we've seemingly reached the "tweaking" stage.
Below, I've listed a summary of each proposal, along with
the pros, the cons and my own recommendations. I know that you all will put as much
thought and consideration into your votes as I will into mine. This is your league,
and it is up to you to decide how fun, realistic, challenging, simple or complex you want
it to be.
Proposal #1: Eliminate the second part of Rule
17.1, which requires teams to protect no more than $55 million in salary on Cutdown Day.
Pros: Originally, the second part of Rule 17.1 was
written into the rulebook to promote a healthy turnover of free agents and to prevent a
team from stockpiling all of the best talent for years to come. Now that I think of it,
I'm not really sure WHY that part of the rule was written, but I'm sure I had a good
reason for it at the time.
Cons: If you believe that keeping the limit at $55
million would be beneficial in some way, let me know.
My vote: When you have a rule on the books, and no
one (not even the guy who wrote it) knows why it's there, that's a good indication it
doesn't belong. I'm giving this one the thumbs-up.
Proposal #2: Eliminate Rules 14.8(a) through
14.13, which refer to eligibility in the playoffs, and replace them with a blanket rule
limiting ALL players in the post-season to 8% of their total MLB IP's and PA's in each
round. An extra 1% will be allowed for each six innings of extra-innings play.
Pros: As you all should know by now, I'm a big fan
of keeping rules as simple as possible. This proposal may require some up-front math
before each series, but in the end, it is much simpler, and much more fair. The
bottom line with all of our usage rules is that we don't want severe part-time players
deciding the outcomes of the biggest games of the year. This proposal solves that
problem while keeping everything simple.
Cons: Initially, I was against this proposal
because it required what I felt was too much up-front math work and constant policing
during the playoffs. When I'm managing in the post-season, I have enough to think
about as it is, and having to keep an eye on usage is just about the last thing I want to
do.
My vote: Questions like these call for a bit of
perspective. Sure, it sucks having to do all that up-front math work, and it will
suck greatly to have to watch usage so closely during the playoffs. But it will suck
even worse if you get beat by a 100-AB Rudy Pemberton-look-alike who goes 4-for-4 in the
first four games of the series. I vote "yes" on this proposal.
Proposal #3: Players acquired in trade
at the Chapter Four deadline are ineligible for the post-season.
Pros: I named this rule after Sharky because he's
the one who thought of it. And unlike the fish after whom he is named, this proposal
has legs. If you are not a fan of moving the deadline up to Chapter Three, but
you're sick and tired of seeing the one-way exodus of players from pretenders to
contenders every year, this proposal is for you. This proposal allows contending
teams to continue fighting for a spot in the playoffs, but prevents them from becoming
unbeatable all-star teams in that best-of-seven tournament.
Cons: Perhaps the word "prevent" in the
previous sentence isn't quite accurate. This rule will not prevent any team from
building an unbeatable all-star team in the post-season. In fact, this rule may
cause more teams to drop out of contention earlier than ever before, and cause even more
lopsided trades to occur one chapter earlier than usual.
My vote: In the end, I think this proposal would
exacerbate the problem more than it would fix it. Instead of seeing ridiculously
lopsided trades in Chapter Four, we'd see those trades in Chapter Three. Instead of
seeing good teams bail out of contention in Chapter Four, they'd do so in Chapter
Three. The final two chapters of the season are often the two more boring chapters,
as pennant races are all but decided and no trading is allowed. Why extend the most
boring period of the season another chapter? Thumbs-down on this one.
Proposal #4: Change Rule 7.16 as
follows: Pre-season rewards and penalties will be assigned to each team as follows, based
upon the previous BDBL season's winning percentage:
.000 - .313: - $5 million
.314 - .375: - $2 million
.376 - .438: + $1 million
.439 - .499: + $2 million
.500 + : + $3 million
Pros: Last year, Rule 7.16 passed in an effort to
remove the incentive for poor teams to dump all their best talent to the best teams.
With rare exception, that effort failed miserably, in part because the penalties and
rewards that were passed weren't steep enough. With this proposal, truly awful teams
will be harshly punished. If a team is on pace to lose 110+ games, this proposal
would give incentive for that team to continue to try its hardest to win. This
proposal also creates extra incentive for bottom feeders while removing unnecessary
rewards for successful teams.
Cons: If Rule 7.16 failed to fix what it was
intended to fix last year, what makes us think this proposal would fix what it is intended
to fix? What happens when a team is a legitimately bad team on pace to lose 110 or
more games without making any trades whatsoever? Do we really want to punish that
team any more than it has already been punished? Will this proposal make it harder
for that team to compete in the future?
My vote: Often, when a team outside of New Milford
loses 90+ games in the BDBL, it wins 90+ games the following year. The reason, of
course, is that these 90+ losers have the luxury of spending the entire season stockpiling
cheap, but productive, spare parts for the following season. This is the way it has
always been, and it is the way it will always be, regardless of what changes we make to
Rule 7.16. If you agree with that assessment, then the goal for changing this rule
should not be to prevent future lopsided trades, but to bring the BDBL more in line with
reality and provide a proper disincentive for losing and incentive for winning. With
those two goals in mind, this proposal gets my vote.
Proposal #5: Institute a luxury tax
where, at the end of Chapter Four, teams are assigned a dollar-for-dollar penalty on any
salary above $76.5 million, and any salary that is more than 20% below their Opening Day
salary.
Pros: Obviously, the goal here is to eliminate
those lopsided trades that seem to tear apart the league year after year. Without
exception, this becomes an issue each and every year, and this proposal could very well
solve that problem.
Cons: As with every rule, there are
loopholes. In this case, the loopholes have already been exposed. For example,
if a team trades a high-impact walk-year player with a low salary (such as Roy Halladay or
Esteban Loaiza), salary isn't an issue, and a luxury tax would do nothing to deter such
trades. Also, a team with a useless, high-salaried player (such as Javier Vazquez or
Hideo Nomo) could easily use such a player as a throw-in, thus negating any difference in
salary.
My vote: I've waffled back and forth over this
proposal, and I'm still unsure of where I stand. While I think it may help, I'm not
sure that it would. And if I'm not 100% certain that a rule would benefit this
league, I will not vote for it. My vote is "no."
Proposal #6: Change the order of the draft, so that the 11th-ranked team receives the first
pick of each round. The new order would be #11 through #24, then #10 through
#1. The farm draft, however, would remain the same at #24 through #1.
Pros: Losing should never be viewed as a positive
in this or any competitive hobby. This proposal would eliminate practically ALL
incentive for a team to lose games in the current season. It would also mirror
reality more closely, as average MLB teams tend to sign average free agents.
Cons: Some would say it is tough enough to compete
in the BDBL, even with the current benefits that come with losing. Some would also
say that passing this proposal would mean it would take longer for a really poor team to
become competitive. And that, they say, would result in owners losing their
enthusiasm for this league and eventually quitting.
My vote: When I first put together the rulebook
for this league, one of my main goals was ensuring a steady turnover of top free agents
and winning teams, in order to keep as many teams interested and active as possible.
Today, I don't believe this issue is as important as I once thought. I believe that
teams will stay interested and active even if their teams occupy the lower half of the
standings -- a belief based upon six years of experience in this league. As I stated
previously, teams with losing records in the BDBL have the benefit of rebuilding for an
entire season through trading, and picking up the top free agents throughout the
season. I have no doubt that the tools are there for losing teams to become winners,
even if this proposal passes. What this proposal will do is keep those
middle-of-the-road teams interested, even if the pennant races have all but been
decided. That is why this proposal will get my vote.
Proposal #7: Change all mentions of at-bats in
Section 6.0 (Usage) to plate appearances.
Pros: We've gone back and forth, and back and
forth again, on whether or not to use plate appearances or at-bats in our usage
rules. To be honest, it doesn't really make that much of a difference in the
end. Unless, of course, you own Barry Bonds.
Cons: Are there any? Does anyone really
care?
My vote: Sure, why not.
Proposal #8: Injuries will be set to
"random" for all post-season games.
Pros: Injuries occur in real baseball (both in the
regular season and post-season), and they occur throughout the BDBL regular season.
So why shouldn't they occur in the BDBL playoffs?
Cons: Injuries are fine during the regular season,
because they add to the realism and challenge of the game, and because they last for no
more than four games at a time. The playoffs are simply too important to allow the
outcome to be decided upon something as random as an injury. There is enough
randomness involved in a short series as it is. Why add to it if it can possibly be
avoided? MLB doesn't have a choice as to whether injuries will or won't occur in the
playoffs. We do. We should take advantage of that difference.
My vote: Is our current rule as realistic as it
can be? Of course not. But what's the point in winning a series if you know
the only reason you won it is because the other team's star sat out the entire series with
a random injury? What has been proven? We don't play for money in this
league. The only real reward at stake is pride. And how much pride can there
be in winning a series against a crippled opponent? I vote a hearty thumbs-down to
this proposal. |