August, 2008
What
Might Have Been
mul�ti�verse [ m�ltee v�rss,
m�ltī v�rss ] noun Definition: hypothetical cosmos of
multiple universes: a hypothetical cosmos that contains our universe
as well as numerous other universes and space-times.
I have often dreamt of the possibility
that in some parallel universe, the Cowtippers are
currently six-time BDBL champions, and the '08 'Tippers are locks to
make it seven titles in ten seasons. Not only that, but I haven't
traded John Danks and Jon Lester, Miguel Cabrera is enjoying an MVP
season, Kenji Johjima is hitting his weight, Erik Bedard and Dustin McGowan aren't
injured for the season, and the 2009 Cowtippers are looking like
surefire locks to win it all again next year.
No doubt, in that alternate universe, I
am the only human GM remaining in the league, as all of the other owners
have grown so tired of seeing me win year after year, they've all
departed, leaving me to manage every one of my games against the MP.
But still, I am happy.
The beauty of Diamond Mind baseball is
that you can simulate this dream scenario and play out the season
several times in order to see what might have happened had a few random
bounces gone differently. Since the inception of this league, it
has been an unwritten rule that we should not simulate any full seasons
using the league disk, as it would "ruin the surprise" of the coming
season, and may prompt teams to make premature decisions based on a few
random sims. However, I'm going to break that unwritten rule for
the simple reason that I have nothing else to write about this month.
Don't try this at home.
For the purpose of this exercise, I ran
ten full simulated seasons using our current player disk. The
downside to this method is that I'm using the rosters as
they exist today -- after a ton of trades have been made. It would
be more interesting to run these sims using our Opening Day rosters, but
that would take too much work, and I'm very lazy. Another big
difference is that not all MPs may be set to their optimum usage.
And another difference is that the sims don't follow our usage rules, so
some SUS's may get more playing time than they are allowed. And
the sim seasons also include random injuries that last more than four games.
But for the purpose of this exercise, this is all acceptable enough, I think.
One thing I have learned through this
exercise is that the regular season is FAR more random than I had ever
suspected. Below are the results of my ten sims, along with some
projected numbers from our current season. I'll explain what all
of this means after I show you the numbers:
|
Butler |
W |
L |
Pct |
Avg RF |
Avg RA |
pRF |
Diff |
pRA |
Diff |
Div |
Hi W |
Lo W |
pW |
Diff |
|
Salem |
96 |
65 |
.597 |
807 |
639 |
838 |
31 |
557 |
-82 |
8 |
103 |
82 |
105 |
+10 |
|
Corona |
93 |
67 |
.580 |
862 |
743 |
825 |
-37 |
688 |
-55 |
2 |
102 |
84 |
97 |
+4 |
|
New Hope |
78 |
82 |
.489 |
778 |
806 |
781 |
3 |
826 |
20 |
0 |
87 |
72 |
82 |
+4 |
|
New Milford |
63 |
97 |
.393 |
706 |
884 |
779 |
73 |
784 |
-100 |
0 |
77 |
55 |
86 |
+23 |
|
Benes |
W |
L |
Pct |
Avg RF |
Avg RA |
pRF |
Diff |
pRA |
Diff |
Div |
Hi W |
Lo W |
pW |
Diff |
|
Manchester |
82 |
78 |
.514 |
760 |
762 |
701 |
-59 |
757 |
-5 |
4 |
87 |
71 |
75 |
-7 |
|
Ravenswood |
82 |
78 |
.512 |
732 |
711 |
742 |
10 |
685 |
-26 |
4 |
94 |
73 |
94 |
+12 |
|
Marlboro |
75 |
85 |
.470 |
694 |
724 |
683 |
-11 |
858 |
134 |
2 |
83 |
71 |
62 |
-13 |
|
Las Vegas |
68 |
92 |
.424 |
705 |
790 |
662 |
-43 |
829 |
39 |
0 |
72 |
56 |
66 |
-2 |
|
Griffin |
W |
L |
Pct |
Avg RF |
Avg RA |
pRF |
Diff |
pRA |
Diff |
Div |
Hi W |
Lo W |
pW |
Diff |
|
Los Altos |
91 |
69 |
.566 |
758 |
682 |
700 |
-58 |
690 |
8 |
5 |
101 |
75 |
80 |
-11 |
|
Bear Country |
90 |
70 |
.563 |
834 |
733 |
898 |
64 |
762 |
29 |
5 |
100 |
84 |
86 |
-4 |
|
San Antonio |
83 |
77 |
.516 |
666 |
646 |
586 |
-80 |
677 |
31 |
0 |
96 |
76 |
67 |
-16 |
|
Sylmar |
73 |
87 |
.458 |
662 |
733 |
674 |
12 |
745 |
12 |
0 |
84 |
62 |
69 |
-4 |
|
Higuera |
W |
L |
Pct |
Avg RF |
Avg RA |
pRF |
Diff |
pRA |
Diff |
Div |
Hi W |
Lo W |
pW |
Diff |
|
Allentown |
96 |
65 |
.597 |
857 |
711 |
915 |
58 |
714 |
3 |
8 |
102 |
90 |
90 |
-6 |
|
Kansas |
88 |
72 |
.549 |
703 |
653 |
748 |
45 |
671 |
18 |
2 |
103 |
69 |
96 |
+8 |
|
Villanova |
64 |
96 |
.401 |
685 |
801 |
673 |
-12 |
769 |
-32 |
0 |
72 |
58 |
75 |
+11 |
|
Great Lakes |
63 |
98 |
.391 |
673 |
849 |
650 |
-23 |
846 |
-3 |
0 |
76 |
53 |
53 |
-10 |
|
Person |
W |
L |
Pct |
Avg RF |
Avg RA |
pRF |
Diff |
pRA |
Diff |
Div |
Hi W |
Lo W |
pW |
Diff |
|
Southern Cal |
102 |
58 |
.636 |
884 |
661 |
987 |
103 |
635 |
-26 |
10 |
115 |
95 |
114 |
+12 |
|
St. Louis |
85 |
76 |
.528 |
724 |
686 |
763 |
39 |
678 |
-8 |
0 |
91 |
76 |
91 |
+7 |
|
Nashville |
71 |
89 |
.444 |
762 |
835 |
723 |
-39 |
698 |
-137 |
0 |
81 |
61 |
82 |
+11 |
|
South Carolina |
63 |
97 |
.396 |
649 |
819 |
642 |
-7 |
886 |
67 |
0 |
72 |
55 |
56 |
-7 |
|
Hrbek |
W |
L |
Pct |
Avg RF |
Avg RA |
pRF |
Diff |
pRA |
Diff |
Div |
Hi W |
Lo W |
pW |
Diff |
|
Akron |
93 |
67 |
.580 |
785 |
651 |
732 |
-53 |
729 |
78 |
8 |
105 |
79 |
78 |
-15 |
|
Chicago |
87 |
73 |
.541 |
803 |
717 |
840 |
37 |
805 |
88 |
2 |
97 |
78 |
83 |
-4 |
|
Cleveland |
81 |
79 |
.509 |
848 |
845 |
813 |
-35 |
891 |
46 |
0 |
92 |
73 |
78 |
-3 |
|
Atlanta |
55 |
105 |
.346 |
623 |
879 |
613 |
-10 |
878 |
-1 |
0 |
66 |
45 |
48 |
-7 |
The first three columns (W, L, Pct)
display the average wins, losses and winning percentage for the ten
simulations. (Note that the wins and losses have been rounded,
while the PCT is the result of the unrounded numbers -- which explains
why the Infidels and Irish Rebels own the same W/L records, but
different winning percentages.)
Next, I show the average runs scored
and runs allowed from these ten sims. The "pRF" and "pRA" columns
show the projected runs scored and allowed for every team, using our
current stats projected over a 160-game season. The "Diff" columns
show the difference between the current projections and the simmed
seasons.
The "Div" column tells us how many
times a team won its division in the ten sims, and the "HiW" and "LoW"
column gives us the maximum and minimum number of wins for each team in
any of the ten sims.
Finally, the "pW" column shows the
projected wins for our current 2008 season, based on our records as of
7/22. And the "Diff" column shows the difference between this
total and the average wins total for the ten sims.
Got all that?
The most intriguing part of this
whole table, to me, is the enormous spread between one season to the
next. For example, there is a 34-WIN DIFFERENCE between the Kansas
Law Dogs' best (103 wins) and worst (69 wins) performances during these
ten sims. How on earth can the same team, playing the same
schedule, in the same order, win 100 games one season and nearly lose
100 games the next? It seems inconceivable. It seems
illogical. It seems SO incredibly random!
In general, the difference between wins
from one season to next (i.e. the standard deviation) for all teams is
6.2. To me, this seems like a HUGE disparity, as most division
races are decided by fewer than six wins per year. It's certainly
a much higher rate of randomness than I had expected.
The results of the ten sims are also
very interesting, in that they tell us which teams are currently
performing well outside "the norm." Let's review three of these
teams:
New Milford Blazers
No surprise here. The fact that
New Milford continues to hover above .500 at this late point in the
season has been the source of countless neck injuries. (All that
shaking of the head, back and forth, in disgust.) It makes no
logical sense. And that's because it's an enormous statistical
outlier.
In ten simulated seasons, the Blazers
won no more than 77 games. Yet they're currently on pace to win
86. They averaged 97 losses per season in the ten sims, yet
they're on pace to lose just 74. What are the statistical odds?
I'm not smart enough to calculate it. But I do know they're
greater than 1-in-10. If I had run 100 sims, would New Milford
ever win more than 85 games in any one of those sims? Unlikely.
So what has caused New Milford to win
at such an alarmingly illogical pace all season? I've already
covered this in an
eariler FTDOTC article. But it's also interesting to note the
difference between the "RA" and "pRA" columns above. The Blazers
have allowed 100 fewer runs this season than they averaged in the ten
simulated seasons. How on earth could this be?
New Milford's starting pitchers have
compiled an ERA of 5.26 this season -- the fourth worst rate in the BDBL.
New Milford's relievers have compiled an ERA of 2.98 this season -- the
fifth best rate in the BDBL. And New Milford's starters have
pitched an average of just 5.3 innings per game, which is the lowest
figure in the league.
This means one of two things: either
the Blazers have scored a TON of runs this year, and it doesn't matter
how poorly their starters have pitched, or the Blazers have won a LOT of
games in late innings after falling behind early.
Using BASE, we can see that New Milford
has come from behind five times after the fifth inning. That's not
enough to explain the discrepancy. A look at run scoring by inning
isn't particularly revealing, either. And looking at situational
hitting stats, no unusual patterns leap out. New Milford hits
roughly the same in the clutch as they do in other situations.
So what on earth has led to this
100-run disparity? Your guess is as good as mine. Perhaps Peburn deserves
some of the credit for this performance. Realizing the
shortcomings of his starting rotation, Peburn has yanked his starting
pitcher far earlier than the MP likely did on most occasions. And because
the bullpen has performed so well -- better than they did in any of the
ten simulated seasons -- the Blazers have profited as a whole.
Perhaps the bullpen has far exceeded their expected performance because Peburn has been able to cherry-pick the right match-ups. Or
perhaps he's just lucked out. I'll let you be the judge.
Not only has the bullpen stepped up
their performance by a HUGE amount, but the New Milford offense has also
out-produced their alternate-universe sim cousins by 73 runs -- the
second-largest disparity in the league. It's difficult to pinpoint
what caused this disparity, but perhaps it's also a function of playing
the right match-ups at the right times.
Let's give Peburn some credit.
But not too much. The Blazers have been both good AND lucky, and
as a result, they're outperforming even their loftiest possible
projections.
San Antonio Broncs
At the other end of the spectrum, the
Broncs are UNDER-performing to the tune of 16 wins. The culprit
here is the offense, which has undershot its average runs scored by 80
(projected) runs.
But believe it or not, the primary
reason for this offensive slump is not Jimmy Rollins. In ten
simulated seasons, Rollins hit just .252/.302/.423, which isn't too far
off from his current BDBL average of .235/.279/.367. Well, okay,
it's still pretty far off, but still well below what he hit in MLB (.296/.344/.531.) Evidently, DMB
just doesn't like Jimmy Rollins.
In ten sim seasons, the Broncs never
lost more than 84 games. Yet this season, they are on pace to lose
93. The reasons for that go far beyond the performance (or lack
thereof) of Rollins. In one sim, San Antonio finished with a
record of 96-64. What was the difference between that team and the
current Broncs team?
In that 96-64 season, the Broncs
hit .242/.309/.409 as a team -- hardly awe-inspiring, and barely better
than their current .239/.306/.383 numbers. The main difference
here was that Shelley Duncan was able to amass 548 at-bats in the simmed
season, due to the absence of usage rules. He hit 55
homers and created over 100 runs. Substitute his performance for Conor Jackson's, and
you could knock 40 runs off the tally, and perhaps subtract as many as
four wins. But that still makes this a 92-win team, which is far
better than the Broncs team we see in this dimension of the universe.
The most noticeable difference between
the two teams is on the pitching side of the ledger. John Lackey (18-6, 2.70 ERA), Mark Guthrie
(15-6, 3.28), Danny Haren (14-13, 3.35), Chad Durbin (11-5, 3.95) and
Wandy Rodriguez (10-9, 4.12) formed a formidable starting
rotation in the simmed season. In our current season, Lackey (9-10,
4.40 ERA) has been a huge, $17 million disappointment. Haren (3.13
ERA) has pitched well, but has lost 12 games in 18 decisions.
Guthrie (3.49 ERA) has also pitched well, but has lost nearly twice as
many games as he has won (4-7.) Durbin owns a 5.93 ERA in just 13+
innings, and Rodriguez owns a 5.03 ERA in 107+ innings. Taking
Durbin's innings is Orlando Hernandez, who has posted a nice 3.84 ERA, but
has also lost over twice as many games as he has won (2-5.)
Another major difference is the performance
of the bullpen. Renyel Pinto posted a 3.79 ERA in 73+ innings in
the simmed season, but is currently sporting a 6.42 ERA in 40+ innings
for the Broncs in reality. Edinson Volquez (3.83 ERA in 47 IP)
also played a big role in the simmed season, while he's hardly pitched
in reality.
Finally, another big difference is the
alternate-universe Broncs' performance in the clutch. That
team went 28-27 in one-run games, 12-6 in extra innings, and came from
behind 11 times after trailing in the seventh inning. The current Broncs team is 15-22 in one-run games, 7-4 in extra innings, and has
come from behind after trailing in the seventh inning just once all
season.
So, basically, the difference between a
96-win team and a 67-win team boils down to one good hitter, better
performances from two starting pitchers and a couple of relievers, and
better luck in tight games.
Akron Ryche
Akron GM D.J. Shepard has recently
announced that he is throwing in the towel on the 2008 season. But
in our ten simmed seasons, the Ryche (as presently constituted) won an
average of 93 games (third best in the Eck League) and eight division
titles (second only to the SoCal Slyme.)
Akron won 105 games in one of the sims,
and only 79 games in another. Yet the current version of the Ryche
are projected to win just 78 games -- and that was before their recent
four-game sweep was reported. So what happened? How did the
wheels fall off the Akron bandwagon?
Like the Broncs, the Ryche aren't
hitting nearly as well (-53 runs) as they did in the sims, nor are they
pitching as well (+78 runs allowed.) Let's take a look at Akron's
105-game- winning team to figure out where things went wrong.
Here, the differences are even more subtle
than San Antonio. Aramis Ramirez hit a little better in the sims (.332/.391/.598) than he
has in "real life" (.275/.333/.561.) Todd Helton (.316/.415/.508
sims, .285/.372/.493 BDBL) also hit a little better. The simmed
Ryche also got a full season (544 at-bats) out of Dan Ortmeier
(.322/.357/.550), which certainly helped.
But the biggest difference in
performance was Brad Hawpe, who hit .283/.407/.543 in the simmed season
(30 HR, 112.6 RC), but is hitting just .215/.311/.358 with 11 HR and
37.7 RC for the Ryche. These differences add up, and the result is
that the simmed Ryche hit .275/.343/.460 as a team, while the
present-day Ryche are hitting just .250/.318/.411.
On the pitching side, the simmed Ryche own
an ERA of 3.70, while the actual Ryche's ERA is 4.25. And the
difference can be attributed mostly to three pitchers:
- In the sims, Carlos Villanueva's
ERA is 4.15 over 158+ innings. In reality, Villanueva's ERA is
a stellar 8.27 over just 16+ innings.
- In the sims, Bronson Arroyo owns a
4.24 ERA in 225 inning. In reality, Arroyo's ERA is 5.34 in
119+ innings.
- In the sims, Bradon Looper's ERA
is 4.74 in 188 innings. Not pretty, but good enough for a 13-7
record. In reality, Looper's ERA is 5.04, and he owns a 2-8
record in 103+ innings.
The sims prove that the Akron team is
certainly talented enough to win the Hrbek Division. The odds tell
us that if Akron isn't completely dismantled over the final two
chapters, they could catch the Black Sox and win the division. But
odds aren't a guarantee. That's why they're called "odds."
Overall, only the SoCal Slyme won their division in every
one of the ten sims. The Slyme won no fewer than 95 games in any
simmed season, and yet they are on pace to win 12 more games than their
simmed average of 102.
Another interesting team is the
Allentown Ridgebacks, who have pretty much performed as well as expected
this season. (Their sim average is just six wins more than their
current pace.) Yet the Ridgebacks currently trail the first-place
Kansas Law Dogs by three games. And if the season ended today, Allentown
wouldn't even be in the playoffs. In ten simulated seasons, the
Ridgebacks won their division eight times, and yet they may not make the
playoffs this year. It just goes to show that there's a reason why
we go through the trouble of actually playing these games. And I
can't help but wonder how much of a difference it makes actually
managing these games versus simply letting the computer manager make
your decisions for you. As we've seen with New Milford's
performance this year (and in past years), it could make a huge
difference.
Another interesting race is taking
place in the Griffin Division, where the Bear Country Jamboree currently
lead by four games over the Los Altos Undertakers. In our ten
simmed seasons, Los Altos and Bear Country each won the division five
times. Los Altos averaged 91 wins per season, while Bear Country
averaged 90. You couldn't get a much tighter race than that.
But this season, the Undertakers have scored 58 fewer runs than their ten-sim average, while Bear Country has scored 64 runs more than
their sims. And this has made all the difference.
In yet another tight race, Manchester
and Ravenswood finished with identical 82-78 average records after ten
sims. Yet in reality, Ravenswood owns a TWELVE GAME LEAD over
Manchester. How on earth can that be? Well, Manchester has
scored 59 fewer runs than their ten-sim average, while Ravenswood has
outscored their sim average by 10 runs. And while Ravenswood has
allowed 26 fewer runs than their sims, Manchester has allowed just 5
fewer runs. The striking difference between these two teams is
that Ravenswood is 17-8 in one-run games while Manchester is just 9-16.
Ironically, after trading Matt Cain (and Carlos Quentin) for Jonathan
Papelbon in the pre-season, Manchester GM Jim Doyle still may not have
acquired enough bullpen to win those tight games.
This exercise has taught me a great
deal about the randomness of this game. Up until now, I had always
thought that the long, 160-game season evened out all of the randomness
and gave us an accurate picture of a team's true talent. But now,
I realize that there can be a swing of as many as 34 games for one team
from one season to the next, and that randomness plays an enormous role
in whether a team dominates with 100+ wins or merely plays "also-ran"
baseball with a .500 record.
This exercise also makes me appreciate
the truly momentous achievements we have seen in our league through the
years. It has made me appreciate just how rare it is to see a team
win 114 games, or a hitter like David Ortiz club nearly 80 home runs.
Instead of whining about how "unrealistic" the game is, we should be
celebrating these achievements for what they are: a one-in-a-thousand
rarity.
Viva las Blazers. |